Vouchers Guide

Permanent shop upgrades that persist throughout your run. Learn which Vouchers provide the best value and when to buy them.

What are Vouchers?

Vouchers are permanent upgrades purchased from the shop that provide lasting benefits throughout your entire run. Unlike Jokers which can be sold or destroyed, Vouchers stay with you forever once purchased. They modify shop behavior, economy, and game mechanics.

Vouchers cost $10 each and appear in special Voucher slots in the shop. You can purchase multiple Vouchers, and their effects stack. Some Vouchers have prerequisites - buying one unlocks access to more powerful versions.

Key Facts:

  • Permanent: Once bought, effect lasts entire run
  • $10 cost: Standard price for all Vouchers
  • Stacking: Multiple Vouchers combine effects
  • Prerequisites: Some require other Vouchers first

Voucher Categories & Tier Rankings

S Tier - Essential Vouchers

Buy these first. They provide the most value and enable winning strategies.

Overstock

+1 slot in shop for each pack type

Cost: $10

Why S Tier: More choices every shop visit. More Jokers, Tarots, Planets to pick from. Essential for finding specific cards.

Clearance Sale

All items in shop -50% cost

Cost: $10

Why S Tier: Everything cheaper. Jokers cost $2-4 instead of $4-8. Massive economy savings. Prerequisite for Liquidation Sale.

Reroll Surplus

First reroll each shop is free

Cost: $10

Why S Tier: Free shop refresh. Can reroll to find needed Jokers. Prerequisite for Reroll Glut. First reroll free saves $5 every ante.

Money Tower

Interest caps at $50 instead of $25

Cost: $10

Why S Tier: Double interest cap. With $50, get $10/round instead of $5. Massive economy boost for long runs.

coupons

+1 hand size permanently

Cost: $10

Why S Tier: Extra hand size = more options. 8 cards instead of 7. More combinations possible. Essential for difficult builds.

A Tier - Excellent Vouchers

Strong upgrades. Buy after S Tier essentials.

Liquidation Sale

All items in shop -75% cost

Cost: $10 (requires Clearance Sale)

Why A Tier: Even cheaper! Jokers $1-2. Requires Clearance Sale first. Combined = massive savings.

Reroll Glut

All rerolls free

Cost: $10 (requires Reroll Surplus)

Why A Tier: Infinite free rerolls. Find any Joker you need. Requires Reroll Surplus first. Perfect for hunting specific Jokers.

Overstock Plus

+2 slots for each pack type

Cost: $10 (requires Overstock)

Why A Tier: Even more shop choices. Combined with Overstock = +3 slots each. Massive selection.

Pamphlet

+1 Ante level for all hands

Cost: $10

Why A Tier: Free hand level up! Every hand gets +10 Chips, +1 Mult equivalent. Works with Constellation for bonus.

Ante Divider

Ante scaling reduced by 25%

Cost: $10

Why A Tier: Easier ante progression. Score requirements reduced. Makes boss blinds easier. Good for Gold Stake runs.

Tarot Tycoon

+1 Tarot slot capacity

Cost: $10

Why A Tier: Hold 3 Tarot cards instead of 2. More deck modification options. Works with Fortune Teller for +Mult.

Planet Tycoon

+1 Planet slot capacity

Cost: $10

Why A Tier: Hold 3 Planet cards instead of 2. More hand leveling. Works with Constellation for stacking.

B Tier - Good Vouchers

Solid benefits but not essential. Buy when affordable.

Blank

No effect (placeholder)

Cost: $10

Why B Tier: Has no effect but unlocks other Vouchers. Prerequisite only. Avoid unless needed for chain.

Humble

+1 Joker slot

Cost: $10

Why B Tier: Extra Joker slot (6 instead of 5). Good but Ectoplasm gives same for $4. Voucher is permanent though.

Seed Money

+$5 at start of each round

Cost: $10

Why B Tier: +$5 per ante. Good economy boost. 8 antes = $40 extra. Works with Greedy Joker for Mult.

Grab Bag

+1 random item in shop each visit

Cost: $10

Why B Tier: Extra random item. Can be anything. Less control than Overstock but free addition.

Speedrun

Boss blind score requirement -50%

Cost: $10

Why B Tier: Boss blinds easier. Only affects boss, not small/big blinds. Good for difficult boss rounds.

Recyclomancy

+1 free reroll per shop visit

Cost: $10

Why B Tier: Extra free reroll. Similar to Reroll Surplus but adds instead of replaces first. Good with Reroll Glut.

C Tier - Situational Vouchers

Niche benefits. Buy only for specific strategies.

Handy

+1 hand per round

Cost: $10

Why C Tier: Extra hand = more scoring opportunities. Good with Mystic Summit. Less impactful than hand size.

Garbage

+1 discard per round

Cost: $10

Why C Tier: Extra discard = more search flexibility. Good with Banner. Works for Straight hunting.

Double Tag

Double all tags

Cost: $10

Why C Tier: Tags appear randomly. Double effect when found. Inconsistent value. Good if you get many tags.

Spectral Tycoon

+1 Spectral slot capacity

Cost: $10

Why C Tier: Hold 2 Spectral cards instead of 1. Spectrals are rare. Less useful than Tarot/Planet slots.

Stone

Stone cards give +50 Chips when played

Cost: $10

Why C Tier: Stone card enhancement. Stone cards lose rank/suit. Only for Stone Joker builds.

Voucher Chains & Prerequisites

Some Vouchers require others to be purchased first. Plan your Voucher order for maximum benefit.

Clearance Sale → Liquidation Sale

Clearance (-50%) → Liquidation (-75%) = items cost 25% of original. Jokers $1-2 instead of $4-8.

Reroll Surplus → Reroll Glut

First reroll free → All rerolls free. Infinite shop refreshing. Find any Joker.

Overstock → Overstock Plus

+1 slot → +2 more slots = +3 total. Massive selection every shop.

Blank → Chain Vouchers

Blank has no effect but may unlock other Vouchers. Only buy if needed for prerequisites.

Voucher Strategy Tips

Buy Order Priority

Order: Overstock → Reroll Surplus → Clearance Sale → Money Tower → Coupons. More choices and cheaper prices first. Economy second. Hand size third.

Chain Planning

If planning to buy Liquidation Sale, buy Clearance Sale first. Same for Reroll Glut. Don't waste money on weak versions if you'll upgrade anyway.

Economy First

With $50+ saved, buy Money Tower for $10/round interest. Then shop upgrades. Economy compounds through interest.

Voucher Timing

Buy Vouchers in middle antes (3-5). Early ante needs Jokers. Late ante needs scoring power. Vouchers help find both.

Best Voucher Combinations

Shop Dominance

Overstock + Overstock Plus + Reroll Glut + Liquidation Sale

Result: +3 slots per pack, infinite free rerolls, 75% off prices. You can find any Joker for $1-2. Ultimate shopping power.

Economy Engine

Money Tower + Seed Money + Clearance Sale

Result: $10 interest/round + $5 seed/ante + 50% off everything. Infinite money. $15-20 per ante passive income.

Hand Power

Coupons + Handy + Garbage + Pamphlet

Result: +1 hand size, +1 hand, +1 discard, +1 level all hands. More options, more scoring, free upgrades.

Consumable Flexibility

Tarot Tycoon + Planet Tycoon + Spectral Tycoon

Result: Hold 3 Tarots, 3 Planets, 2 Spectrals. Massive deck modification and hand leveling capacity.